How To Use Game Assets
1
Choose
Select Game Assets from the template library in your Layer workspace.
2
Adjust
Upload your reference images, adjust parameters and customize settings for your specific needs.
3
Generate
Hit generate and Layer produces your results. Refine, iterate, or batch-produce at scale.
FAQ
What are Layer templates used for?
Layer templates are designed to help game studios, UA teams, LiveOps teams, and artists automate a specific creative task using AI-powered workflows. It reduces manual work while maintaining visual consistency and production quality.
Do I need design or technical skills to use templates?
No. Layer templates are built to be usable by non-technical users, including marketers, product managers, and artists. Advanced users can customize prompts, styles, and inputs, but no coding is required.
Can I use templates with my own art style or assets?
Yes. You can upload your own reference images, styles, characters, or assets to ensure outputs match your game's existing art direction.
What does the Game Assets template do?
The Game Assets template is a Layer use case template that helps you
In-game art production — characters, textures, icons, and items.
When should I use the Game Assets template?
Use this template when creating concept variations, cosmetic previews, character customization options, or any production task that benefits from rapid AI-powered iteration.
Can I batch generate variations?
Yes. Batch processing is supported, and for advanced combinations you can leverage Layer's workflow tools.
More questions? Check out our Help Center .