Emory Irpan
Articles by Emory Irpan
Layer Artist Guide: Creating mobile UI elements w/ custom styles
Welcome back to our Artist Guide series for Layer creators. Building off of our previous blog on creating a style guide , we now need to finalize what our user interface’s art style will look like.
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Layer Artist Guide: Exploring different art styles for your game
Welcome back to our series on how Layer accelerates a game art pipeline . In the first blog, we covered an introduction of what game art pipelines are, and in the second we showed how Layer can save
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Layer Artist Guide: From concept to creation with professional game characters
In many games, characters are the first thing to be defined, since they drive so much of the game’s mechanics and storytelling. In the style exploration step, the team begins to solidify the art
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Layer Artist Guide: Bringing artist-first AI into your studio workflows
Perhaps you’ve heard of generative AI and the ethical implications it has around art. How it’ll replace artists, how it is stealing artwork, and most importantly how it impacts industries like film
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