Skip to content

No plans. No limitations. Just amazing content.

Flexible subscriptions for studios of all sizes. Unlimited members, $0 per seat — only pay for what you create.

Images
0 images
0 CUs
0 6,000
Videos
0 seconds
0 CUs
0 1,000
3D Models
0 models
0 CUs
0 300
Audio
0 hours
0 CUs
0 6,000
Total Price
$0.00
/month
Get started

Prices are based on the average cost per generation and may vary based on usage.

Looking for a more advanced Pricing Calculator with live numbers? Click here.

What You Get with a Layer Studio Subscription

All features available across studio sizes — no feature gates or plan restrictions.

Features & Capabilities

Full access to leading Image, 3D, Video, and Audio models
Advanced custom style training across providers
See all features

Support & Compliance

Commercial license for all users
Customer support via Intercom & Slack
User roles across workspaces
Standard data retention
Activity feed

Integration & Stability

API access
Webhook access
Standard Google SSO

Billing & Procurement

Standard monthly or annual billing
Self-serve volume discounts

Enterprise organization with multiple studios?

We got you.

Annual plans with discounts
Flexible invoicing and purchase orders
Billing groups across cost centers
Volume-based discounts
Dedicated support with SLA
SOC 2 Type II compliance
Advanced user permissions and controls
Custom data retention
Fully auditable activity feed
Advanced SSO (SAML, Google, OIDC, Microsoft, Okta, Active Directory)
Access to professional services network
Early access to beta features

Access the latest models,
pay for only what you create

Each generation uses Creative Units (CUs), a measure of the compute power required to produce your asset.

Model Creative Units
GPT Image 2 6 / megapixel
Reve 2.1 5 / generation
Reve 2.1 Remix 5 / generation
Gemini 3.1 Flash Image 2 / generation
Gemini 3.1 Flash Image 2K 3 / generation
Gemini 3.1 Flash Image 4K 4 / generation
Gemini 3.1 Flash Image High Effort 4 / generation
Gemini 3.1 Flash Image 2K, High Effort 5 / generation
Gemini 3.1 Flash Image 4K, High Effort 6 / generation
GPT Image 1.5 3.55 / megapixel
MAI Image 2.5 1 / generation
Gemini 3 Pro Image 4 / generation
Gemini 3 Pro Image 4K 8 / generation
Gemini 3.1 Flash-Lite Image 1 / generation
Gemini 3.1 Flash-Lite Image High Effort 2 / generation
Grok Imagine Image 0.8 / generation
Qwen Image 2 Pro 3 / generation
FLUX.2 [max] 2.8 / megapixel
Krea 2 Turbo 0.213 / megapixel
Krea 2 Turbo with LoRA 0.267 / megapixel
Luma UNI-1 Max 2.6 / generation
Seedream 4.0 1.2 / generation
Krea 2 Large 1.3 / generation
FLUX.2 [flex] 2.4 / megapixel
Ideogram V4 0.3 / megapixel
FLUX.2 [pro] 1.2 / megapixel
Kling Image V3 1.12 / generation
Seedream 4.5 1.6 / generation
GPT Image 1 4 / megapixel
Seedream 5.0 Lite 1.4 / generation
Luma UNI-1 1.1 / generation
FLUX.2 [dev] 0.36 / megapixel
FLUX.2 [dev] Edit 0.48 / megapixel
HiDream O1 Image Dev 0.1 / megapixel
Kling Image O3 1.12 / generation
Kling Image O3 4K 2.24 / generation
HiDream O1 Image 1.0 0.2 / megapixel
Imagen 4 Ultra 2.4 / generation
Recraft V4.1 2 / generation
Gemini 2.5 Flash Image 1.5 / generation
Recraft V4.1 Pro 7 / generation
Recraft V4 1.6 / generation
Qwen-Image 2512 0.9 / megapixel
FLUX.2 [klein] 9B 1.2 / megapixel
FLUX.2 [klein] 9B Edit 1.4 / megapixel
Qwen-Image Edit 2511 0.9 / megapixel
FLUX.1 Kontext [max] 3.2 / generation
Qwen-Image Edit 2509 0.9 / megapixel
Qwen Image 2 1.4 / generation
Z-Image Turbo 0.3 / megapixel
Z-Image Turbo with LoRA 0.4 / megapixel
Imagen 3 2 / megapixel
Imagen 4 1.6 / generation
FLUX.2 [klein] 4B 0.8 / megapixel
FLUX.2 [klein] 4B Edit 0.9 / megapixel
FLUX.1 Kontext [pro] 1.6 / generation
FLUX 1.1 [pro] Ultra 2.4 / generation
Imagen 4 Fast 0.8 / generation
FLUX 1.1 [pro] 1.6 / generation
FLUX.1 [pro] 2 / megapixel
Qwen-Image 0.6 / megapixel
Qwen-Image Edit 0.9 / megapixel
FLUX.1 SRPO [dev] 0.75 / megapixel
Recraft V3 1.6 / generation
Stable Diffusion 3 1.2 / megapixel
FLUX.1 [dev] 0.6 / megapixel
FLUX.1 [dev] with LoRA 0.85 / megapixel
FLUX.1 [dev] with NAG 0.85 / megapixel
FLUX.1 [dev] Style Transfer 1 / megapixel
FLUX.1 [dev] ControlNet 1 / megapixel
FLUX.1 [dev] with LoRA, ControlNet 1.25 / megapixel
FLUX.1 Krea [dev] 0.75 / megapixel
FLUX.1 Kontext [dev] 1.6 / generation
FLUX.1 [schnell] 0.2 / megapixel
BiRefNet v2 0.1 / megapixel
SeedVR2 Image Upscaler 0.1 / megapixel
Topaz Enhance 1 / megapixel
Pixelcut Background Removal 0.5 / generation
Ideogram Remove Background 0.3 / generation
Qwen-Image Edit 2511 Multiple Angles 1.5 / megapixel
Recraft Vectorize Image 3 / generation
ESRGAN Upscaler 0.1 / megapixel
Seedream 5.0 Pro Layerize 2.9 / generation
Clarity Creative Upscaler 0.5 / megapixel
Qwen-Image Layered 1.8 / generation
Topaz Generative Enhance 1 / megapixel
Recraft Crisp Upscale 0.5 / generation
Image to SVG 1 / generation
Recraft Creative Upscale 8 / generation
Grok Imagine Image 2.0 0.9 / generation
Grok Imagine Image 2.0 High Quality 1.3 / generation
Grok Imagine Image 2.0 2K 1.3 / generation
Grok Imagine Image 2.0 High Quality, 2K 1.7 / generation
Wan 2.7 Pro 1.5 / generation
FLUX Pro VTO 1 / generation
SAM 3.1 Image 0.2 / generation
Reve 2.0 Remix 1.3 / generation
Recraft V4.1 Vector 3 / generation
Reve 2.0 1.3 / generation
Recraft V4.1 Pro Vector 10 / generation
Imagen 3 Fast 1 / megapixel
Stable Diffusion XL 0.2 / megapixel
Stable Diffusion XL ControlNet 0.6 / megapixel
Stable Diffusion XL Turbo 0.2 / megapixel
Fooocus 0.3 / megapixel
Seedream 5.0 Pro 2.4 / generation
StarVector 3 / generation
FFMPEG Extract Frame 0 / second
Image Preprocessors 0.5 / megapixel
Comfy Image 0.1 / compute second

Frequently Asked Questions

How does pricing work on Layer?
There are no seat fees, feature gates, or plans. The platform uses consumption-based pricing with Creative Units. Every generation consumes a CU, and you only pay for what you create.
How do subscriptions work?
Subscriptions begin at $10/month for 300 Creative Units, increasing by $60 per 1,000 CUs. Subscribers can adjust their tier monthly based on usage needs.
How is usage calculated for my workspace?
Each model costs different Creative Units based on computational complexity. Costs are set by Layer and model providers. Full usage dashboards show consumption by date, model, modality, and user.
What level of subscription do I need?
Check workspace usage data to determine appropriate tier. Layer provides recommendations during signup based on current usage patterns.
What happens if I run out of Creative Units?
Users can either increase subscription tier or purchase standalone CU Packs via the billing dashboard. CUs reset at each billing cycle start.
Do Creative Units (CUs) roll over?
10% of total Creative Units carry over between billing periods (monthly or annual).
How many members can I have in my workspace?
Unlimited team members at no additional cost after subscribing. Only content generation incurs charges, with CU usage shared across all members.
Is the Layer Agent free?
The Layer Agent is currently free while it is in preview. We intend for it to become a paid feature, but preview usage will not be charged retroactively and your generations will remain available even if you choose not to use the agent in the future.
Do I have to use the Layer Agent?
No. The agent is optional. Everything you do in Layer today works without it and will continue to do so. If you choose not to adopt the agent, its future pricing will not change your existing workflow.
When will the Layer Agent become paid, and how much will it cost?
We will announce any agent pricing changes before charges take effect, giving you time to decide whether Layer's agent is a great fit for your team. In the meantime, we encourage you to try out the Layer agent for all of your UA and game content needs. If you have any questions about pricing, please reach out to us and we'll be happy to assist.
How do I cancel my subscription?
Cancel anytime via Workspace Settings > Billing > Cancel.
Can I still use Layer after I've cancelled a subscription?
Yes. Generated assets and account history remain accessible. Generation requires available CUs in the account.
More questions? Check out our full Pricing FAQ .

Create production-ready assets for your game today.