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FLUX.1 [dev]

FLUX.1 [dev]

FLUX.1 [dev]

FLUX.1 [dev]

FLUX.1 [dev] is a powerful, open-weight 12 billion parameter rectified flow transformer from Black Forest Labs suitable for commercial use on Layer. It is designed for artists, researchers, and developers, offering cutting-edge image quality and competitive prompt adherence that rivals closed-source alternatives. Because it's trained using guidance distillation, this model provides an efficient foundation for creative workflows and scientific exploration in the AI art space.

Create amazing 2D image assets with FLUX.1 [dev] on Layer

The complete content creation platform for modern game teams. From concepting to polished in-game assets - across 2D, 3D, Video, and Audio.

Why use FLUX.1 [dev] for 2D image?

High-quality game visuals built for production

FLUX.1 Dev generates clean, detailed 2D art ideal for characters, environments, and props used across LiveOps cycles and UA creative. Strong visual clarity and stable rendering make it a reliable model for large-scale production workflows.

Tight prompt adherence for consistent variation testing

The model follows direction extremely well, enabling fast iteration on colors, themes, pose adjustments, or stylistic tweaks. This makes it perfect for running controlled A/B tests and producing hundreds of consistent variations for performance-driven UA pipelines.

Fast, scalable generation optimized for continuous content

FLUX.1 Dev delivers rapid generation speeds while maintaining stable quality, making it ideal for studios that need constant creative refreshes. Paired with Layer Workflows, teams can generate large batches of on-brand assets for LiveOps and UA at scale.

LiveOps-ready character and cosmetic concepts

Quickly produce new character skins, themed outfits, or seasonal cosmetics that match your game’s existing visual identity. FLUX.1 Dev’s prompt control makes it easy to explore dozens of variations for events, passes, and seasonal drops in minutes.

UA asset exploration & creative testing

Generate clean, consistent frames and backgrounds tailored for UA videos and playable ad creative. FLUX.1 Dev excels at producing clear focal points and readable compositions that convert well across networks, helping performance teams test more concepts faster.

Environment, props, and item packs for rapid content drops

Create cohesive sets of environments, props, and inventory items that are style-matched and ready for downstream editing. Perfect for expanding a game’s content pool at speed, especially when building LiveOps event packs, theme sets, or new gameplay content.

FAQ

What is FLUX.1 [dev]?

FLUX.1 [dev] is a 12 billion parameter rectified flow transformer capable of generating images from text descriptions. For more information, you can check out this blog post from the makers of this model, Black Forest Labs.

Can FLUX.1 Dev replicate my existing character, environment, or item styles?

Yes - FLUX.1 Dev supports custom style training using your own game art, allowing it to reliably mimic characters, environments, props, and icons. This makes it perfect for expanding existing game worlds without visual drift.

Is FLUX.1 Dev good for UA & LiveOps content production?

Yes. FLUX.1 Dev is built for speed and can generate large batches of high-quality assets in just seconds, making it ideal for the rapid content cycles required in LiveOps and UA. Its stable output quality ensures teams can iterate, test, and refresh creative without bottlenecks.

Does FLUX.1 Dev support stylistic control for different game genres?

Yes. FLUX.1 Dev can generate assets across a wide range of game genres, from stylized mobile visuals to more detailed concept art. Its tight prompt control makes it easy to tune output for popular categories like fantasy, sci-fi, casual, and hypercasual mobile game styles. This includes specific style like pixel art, cartoon style, cel shaded, 3D renders, flat 2D, and more.

How does FLUX.1 Dev compare to other image models for game production?

FLUX.1 Dev is optimized for clean structure, readable shapes, and consistent detail, which makes it stronger than general-purpose models for game assets. It’s especially effective when teams need production-ready visuals rather than experimental or overly artistic outputs. You can also train your own custom style on Layer with FLUX, using your existing assets to guide the model.

What kinds of game assets can FLUX.1 Dev generate for production or UA?

FLUX is a base model designed for almost any usecase. The model excels at characters, environment concepts, props, inventory items, and UA-ready visuals. It’s flexible enough for both early ideation and final production assets used across campaigns, updates, and event drops.

How much does FLUX.1 [dev] cost? Is it free?

Generating assets on Layer requires using Creative Units. This model's current price is 0.6 / megapixel.

How does Layer's pricing work?

There are no seat fees, feature gates, or plans on Layer. Instead, our platform uses a consumption based system with Creative Units (CUs) with a flexible monthly subscription. Every generation on Layer (image, video, 3D, or audio) consumes a Creative Unit, and you only pay for what you create. 

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