Ray 2

Ray 2

Ray 2

Ray 2 is a large-scale, state-of-the-art video generation model from Luma Labs designed to create stunningly realistic and coherent motion. It excels at producing high-fidelity 1080p video with a deep understanding of physics, lighting, and cinematic styles. For filmmakers and visual artists, Ray 2 is a premier tool for generating professional-grade scenes, visual effects, and imaginative narrative content.

Create amazing video assets with Ray 2 on Layer

The complete content creation platform for modern game teams. From concepting to polished in-game assets - across 2D, 3D, Video, and Audio.

Why use Ray 2 for video?

High fidelity 3D asset generation with strong geometry and materials

Ray 2 produces detailed 3D objects with clean topology, accurate proportions, and realistic materials. It is ideal for generating gameplay items, collectibles, weapons, environment pieces, or stylized assets for rapid production.

Fully textured and lit models ready for game engines

Assets are generated with baked textures and material detail, making it easy to drop them into Unity, Unreal, or Blender. Ray 2 speeds up prototyping and reduces the need for manual texture passes.

Consistent asset style for theme packs and LiveOps drops

Ray 2 creates groups of related items or assets with strong visual cohesion. This makes it effective for LiveOps theme packs, event collections, inventory systems, and shop updates.

Rapid 3D item creation for UA and marketing assets

Generate clean, polished 3D models for use in UA creatives, rotating shop displays, or promotional renders. Ray 2 produces consistent silhouettes and detailed textures that read well in ads.

Fast prototype assets for gameplay and feature iteration

Quickly create placeholder or production ready models for weapons, power ups, tools, creatures, or structures. Ray 2 accelerates prototyping without sacrificing visual quality.

Stylized or realistic asset packs for LiveOps content cycles

Produce theme matched collections of items for seasonal drops, events, or limited time content. Ray 2 makes it easy to maintain coherence across multiple asset types ( weapons, consumables, interactables ).

FAQ

How much does Ray 2 cost? Is it free?

Generating assets on Layer requires using Creative Units. This model's current price is 2.5 / second.

How does Layer's pricing work?

There are no seat fees, feature gates, or plans on Layer. Instead, our platform uses a consumption based system with Creative Units (CUs) with a flexible monthly subscription. Every generation on Layer (image, video, 3D, or audio) consumes a Creative Unit, and you only pay for what you create. 

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