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Trellis

Trellis

Trellis

Trellis

Trellis is an open-source 3D generation model from Microsoft Research that focuses on creating high-quality 3D objects with realistic materials and geometry from text prompts. It is known for its ability to produce detailed and coherent shapes, making it a valuable tool for researchers and hobbyists in the AI art community. As an open-source project, it offers a transparent and customizable foundation for exploring the future of 3D content creation.

Create amazing 3D assets with Trellis on Layer

The complete content creation platform for modern game teams. From concepting to polished in-game assets - across 2D, 3D, Video, and Audio.

      Why use Trellis for 3D?

      High accuracy 3D reconstruction with dense, clean geometry

      Trellis produces structurally detailed meshes with well defined topology, stable proportions, and consistent geometry. It is ideal for capturing complex shapes such as creatures, characters, weapons, and hero props.

      Advanced material and texture inference for engine ready assets

      The model generates realistic material maps, convincing texture detail, and coherent lighting information. Trellis creates assets that import cleanly into Unity, Unreal, Blender, or Maya with minimal adjustment.

      Strong consistency across stylized and realistic 3D styles

      Trellis handles a wide range of aesthetics, from painterly stylized assets to physically based realism. This flexibility makes it useful for game studios building hybrid pipelines for UA assets, prototypes, or LiveOps content.

      High fidelity 3D assets for trailers, cinematics, and promotional renders

      Create premium hero objects, creatures, or characters with rich material detail. Trellis supports cinematic shots, marketing renders, and top tier UA creatives that require visual polish.

      Accurate 3D reconstruction from reference images for rapid production

      Turn concept art, reference photos, or in game art into clean meshes suitable for downstream editing. Trellis accelerates prototyping, iteration, and asset creation without sacrificing quality.

      Consistent 3D asset packs for LiveOps events and seasonal content

      Produce theme matched sets of weapons, interactables, collectibles, and environment pieces. Trellis maintains visual coherence across multiple assets, making it strong for frequent LiveOps drops and content refreshes.

      FAQ

      How much does Trellis cost? Is it free?

      Generating assets on Layer requires using Creative Units. This model's current price is 0.8 / generation.

      How does Layer's pricing work?

      There are no seat fees, feature gates, or plans on Layer. Instead, our platform uses a consumption based system with Creative Units (CUs) with a flexible monthly subscription. Every generation on Layer (image, video, 3D, or audio) consumes a Creative Unit, and you only pay for what you create. 

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      using Layer today.