
Trellis 2 is a state-of-the-art large 3D generative model designed for high-fidelity image-to-3D generation. It leverages a novel field-free sparse voxel structure termed O-Voxel and a large-scale flow-matching transformer (4 Billion parameters). Unlike previous methods that rely on iso-surface fields (e.g., SDF, Flexicubes) which struggle with open surfaces or non-manifold geometry, TRELLIS can reconstruct and generate arbitrary 3D assets with complex topologies, sharp features, and full Physical-Based Rendering (PBR) materials—including transparency/translucency.
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The complete content creation platform for modern game teams. From concepting to polished in-game assets - across 2D, 3D, Video, and Audio.