3D generation model from Tripo AI: https://www.tripo3d.ai/
Create amazing 3D assets with Tripo v2.0 on Layer
The complete content creation platform for modern game teams. From concepting to polished in-game assets - across 2D, 3D, Video, and Audio.
Why use Tripo v2.0 for 3D?
Fast single image to 3D reconstruction for quick prototyping
Tripo v2.0 converts a single reference image into a usable 3D mesh with strong silhouette accuracy. It is ideal for early stage asset creation, placeholder models, and rapid iteration across multiple gameplay concepts.
Lightweight geometry optimized for in engine testing
The model outputs simplified meshes that import easily into Unity, Unreal, and Blender. Tripo v2.0’s low poly style makes it ideal for testing new mechanics or building early versions of interactable objects and items.
Flexible across stylized and low detail art directions
Tripo v2.0 handles cartoon, minimalist, and semi stylized reference art with predictable structure. This consistency makes it strong for LiveOps previews, thematic tests, and asset exploration across multiple ideas.
Rapid 3D prototyping for weapons, tools, and interactable objects
Generate quick 3D forms from 2D concept sketches or item art. Tripo v2.0 helps teams visualize ideas early without committing resources to full modeling passes.
Early stage asset creation for UA creatives and shop visuals
Turn simple item art into basic 3D models for rotating displays, quick renders, or test ad sequences. Tripo v2.0 is strong for validating visual direction before moving to higher fidelity models.
Lightweight seasonal item bundles and theme exploration
Produce sets of simple, style matched 3D items for LiveOps events or experimental content. Tripo v2.0’s speed and low complexity make it easy to explore many concepts in a single session.
