Create a natural feeling animation from an image.
How to Animate A Character?
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FAQ
What are Layer templates used for?
Layer templates are designed to help game studios, UA teams, LiveOps teams, and artists automate a specific creative task using AI-powered workflows. It reduces manual work while maintaining visual consistency and production quality.
Do I need design or technical skills to use templates?
No. Layer templates are built to be usable by non-technical users, including marketers, product managers, and artists. Advanced users can customize prompts, styles, and inputs, but no coding is required.
Can I use templates with my own art style or assets?
Yes. You can upload your own reference images, styles, characters, or assets to ensure outputs match your game’s existing art direction.
What does the Animate a Character Layer use case template do?
The Animate a Character Layer use case template creates natural-looking character animations from a single static image.
When should I use this Animate a Character use case template?
Use this Layer use case template when you need to:
Create idle or subtle motion animations
Add life to characters in UI or menus
Produce animated assets quickly for UA or social
Prototype animation ideas
Does this use case template preserve character identity?
Yes. Facial features, proportions, clothing, and overall style are preserved during animation.
What types of animations can be created?
This use case template is best suited for idle motions, breathing, subtle gestures, and ambient character movement.
Is this suitable for in-game or marketing use?
Yes. Outputs are commonly used in UI, previews, marketing assets, and early production workflows.
Can I batch animate multiple characters?
Yes. The Animate a Character Layer use case template supports batch processing.
What types of images work best for animation?
Clear, front-facing characters with visible anatomy and minimal occlusion work best.








