Expand transparent areas in images to create complete, seamless compositions
How to Outpainting a Scene?
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FAQ
What are Layer templates used for?
Layer templates are designed to help game studios, UA teams, LiveOps teams, and artists automate a specific creative task using AI-powered workflows. It reduces manual work while maintaining visual consistency and production quality.
Do I need design or technical skills to use templates?
No. Layer templates are built to be usable by non-technical users, including marketers, product managers, and artists. Advanced users can customize prompts, styles, and inputs, but no coding is required.
Can I use templates with my own art style or assets?
Yes. You can upload your own reference images, styles, characters, or assets to ensure outputs match your game’s existing art direction.
What does the Outpainting a Scene Layer use case template do?
The Outpainting a Scene Layer use case template expands transparent or cropped areas of a scene to create a complete, seamless composition that matches the original environment.
When should I use this Outpainting a Scene use case template?
Use this Layer use case template when you need to:
Extend environments for new aspect ratios
Adapt scenes for UA creatives or trailers
Reuse existing backgrounds without repainting
Does this use case template preserve characters and scene structure?
Yes. Original characters, props, and composition remain unchanged; only the extended areas are generated.
Can I control what appears in the extended areas?
Yes. You can prompt specific environment elements such as buildings, terrain, sky, or props.
Is this useful for LiveOps and seasonal events?
Absolutely. It’s commonly used to create seasonal or event-themed scene extensions quickly.
Can I batch outpaint multiple scenes?
Yes. Batch processing is supported for scalable production via both Prompt Edit and Layer workflows.
What formats work best with this use case template?
PNG is recommended, especially when transparency is involved.







