Create a looping idle animation of a character’s subtle motion.
How to Idle Animation Loop?
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FAQ
What are Layer templates used for?
Layer templates are designed to help game studios, UA teams, LiveOps teams, and artists automate a specific creative task using AI-powered workflows. It reduces manual work while maintaining visual consistency and production quality.
Do I need design or technical skills to use templates?
No. Layer templates are built to be usable by non-technical users, including marketers, product managers, and artists. Advanced users can customize prompts, styles, and inputs, but no coding is required.
Can I use templates with my own art style or assets?
Yes. You can upload your own reference images, styles, characters, or assets to ensure outputs match your game’s existing art direction.
What does the Idle Animation Loop Layer use case template do?
The Idle Animation Loop Layer use case template creates a seamless looping idle animation from a static character image.
When should I use this Idle Animation Loop use case template?
Use this Layer use case template for:
Character selection screens
UI previews
Ambient character motion
Is the animation loop seamless?
Yes. The animation is designed to loop continuously without visible start or end points.
Can I control how subtle or expressive the motion is?
Yes. You can guide motion intensity, speed, and style.
Is this suitable for in-game or marketing use?
Yes. It’s commonly used for UI, previews, and promotional visuals.
Can I batch create idle loops for multiple characters?
Yes. This use case template supports batch processing.
What images work best?
Front-facing characters with clear anatomy and minimal occlusion work best.








